Observing the User Experience,
Edition 1 A Practitioner's Guide to User ResearchEditors: By Mike Kuniavsky
Publication Date:
08 Apr 2003
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Description
The gap between who designers and developers imagine their users are, and who those users really are can be the biggest problem with product development. Observing the User Experience will help you bridge that gap to understand what your users want and need from your product, and whether they'll be able to use what you've created. Filled with real-world experience and a wealth of practical information, this book presents a complete toolbox of techniques to help designers and developers see through the eyes of their users. It provides in-depth coverage of 13 user experience research techniques that will provide a basis for developing better products, whether they're Web, software or mobile based. In addition, it's written with an understanding of how software is developed in the real world, taking tight budgets, short schedules, and existing processes into account.Key Features
·Explains how to create usable products that are still original, creative, and unique·A valuable resource for designers, developers, project managers—anyone in a position where their work comes in direct contact with the end user.·Provides a real-world perspective on research and provides advice about how user research can be done cheaply, quickly and how results can be presented persuasively·Gives readers the tools and confidence to perform user research on their own designs and tune their software user experience to the unique needs of their product and its usersAbout the author
By Mike Kuniavsky, Founder, ThingM
Part I: Why Research is Good and How It Fits Into Product Development1. Typhoon: A Fable2. Do a Usability Test Now!3. Balancing Needs Through Iterative Development4. The User ExperiencePart II: User Experience Research Techniques5. The Research Plan6. Universal tools: Recruiting and Interviewing7. User Profiles8. Contextual Inquiry, Task Analysis, Card Sorting9. Focus Groups10. Usability Tests11. Surveys12. Ongoing Relationship13. Log Files and Customer Support14. Competitive Research15. Others' Hard Work: Published Information and Consultants16. Emerging TechniquesPart III: Communicating Results17. Reports and Presentations18. Creating a User-Centered Corporate CultureAppendicesA. The Budget Research LabB. Common Survey QuestionsC. Observer InstructionsBibliographyIndexAbout the Author
ISBN:
9781558609235
Page Count:
576
Retail Price (USD)
:
Johnson: GUI Bloopers ($44.95, ISBN: 1-55860-582-7, MK, 2000)Brinck: Usability for the Web ($49.95 ISBN: 1-55860-658-0, MK, 2001)
HCI practitioners, usability engineers, software developers, Web page designers and developers.